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What would be awesome is being able to assign which objects you want to use the V-bit on and others that you do not. Example…I would like to use the V-bit for inside a circle dish, but also there is an offset hole and when V-bit is selected, it makes both indentations using the V-bit and we need the hole to be there as well. I get that we can create a 2nd cut, but does not show well when trying to snap pic for person to give them a better sense of what it will look like. I do like the Outline feature as well. Now just gotta figure out how to keep the beveled outside edge and cut it out as well.
I created the following project to help you use this design: Easel - Tree Ring
Feel free to make a copy of this project to use it yourself!
I’ve also included a quick video that shows how I did it:
I’m also excited to let you know that we are working on some improvements to the “offset” workflow in Easel that will make it even easier to complete some of the steps shown in the video. Stay tuned for an announcement once the new offset workflow has been released!
I would really love to have three bits: the 1/8 bit does everything it can, the 1/16 does more and then the 1/32 only does what the 1/16 bit can’t. Is that what this is? I don’t really understand what the outline bit does.
The outline bit only cuts the final outline of the piece. In other words, it’s used to separate the part from the blank.
It won’t help with performing a 3rd-level of carving.
(TBH, I would be surprised if you could benefit much from 3 levels of carving, unless you were working over a massive piece. Most of the time I find that going up a bit for multi-pass carving doesn’t save as much time as I expect, especially when you take into account the time it takes to switch bits and start the second pass.)
My issue is that 1/8" just doesn’t have the resolution I want and 1/32" bits are very fragile. I broke two bits just the other day until I found out that 1/32 can only handle about 8 in/min in this hard maple. Which makes the detail pass 3 hours. If I could do a roughing pass with the 1/8 bit and then a slightly slower one with a 1/16" bit then I SHOULD only need to run the 1/32" bit for like 15 minutes tops just to get into the tips of things. But that’s never how it goes. For some reason the program ignores a lot of what the roughing pass COULD be doing and spends more time running the detail bit. Like going around the edges of things. I wish I knew how to stop it from doing that. So I’ve been trying to do a 1/8" roughing with a 1/16" detailing and then 1/16" roughing with a 1/32" detailing but not run the 1/16" roughing. My hope was that would tell the program to only cut with the 1/32" bit what it had to. But that’s not what I’m getting.
Thanks for helping me understand what the oultine bit does. I double I’ll ever use it. Its for when you have through cuts on a project that has both through cuts and detail carving, right?
It sounds like you might want to consider using a V-bit for your detail bit. V-bits can handle any level of detail and are much less prone to breaking.
This video shows how to set up a roughing & detail carve with a v-bit.